Showing posts with label digital economies. Show all posts
Showing posts with label digital economies. Show all posts

Wednesday, December 4, 2013

Digital Spaces: Working Outline

I. Introduction
                A. What is a civilization?
1. "[A] grouping of at least several thousand people with a common culture, usually a common language, usually a geographic locale, some significant (usually monumental) buildings and architecture, and a political structure that is not necessarily unified” (Blaha 2002).
2. "Civilization is fundamentally a cultural infrastructure of information and knowledge that serves survival and continuity. What distinguishes a civilization from a culture is that this infrastructure, having reached a critical level of complexity, becomes autonomous from constituent cities, nations, and empires" (Bosworth 2003). At what point will digital/Internet culture reach its critical complexity?
B. With a majority of the world's physical frontiers having been swallowed up in expansionism, many are looking to digital spaces as a new frontier—a place where they can establish their own culture and stake their claim in a rich and vibrant future within the Digital Age. Whether independent civilizations will emerge from this new frontier is yet to be determined, but already we see the close integration of real and virtual 'civilizations' as we know them, and the future will surely witness further advances in this area. Though at this stage of its progression the Internet and its substituent communities are still very much so dependent on real-world authorities and spaces for their being and maintenance, the foundations are already in place for the eventual emergence of virtual civilizations.
C. Working Thesis: Virtual spaces are becoming increasingly independent, and while they necessarily remain linked to the real world, they nonetheless provide the social underpinnings for the genesis of digital civilizations through their facilitation of virtual government, economy, and culture.

Saturday, November 23, 2013

Virtual Civilizations: Settling the Digital Wilds

"The British Settlers of 1820 Landing 
in Algoa Bay" (1853), by Thomas Baines
Well, I wanted to do a video to summarize some of the points that I'm going to be hitting in my research project, but time got the best of me, so for now, it'll have to be just an outline. I'll hopefully get to do a video next week sometime (or maybe tomorrow, if the gods smile upon me). So anyway, here we go with the outline. If you have thoughts or suggestions, please leave them in the comments below! Thanks!


Introduction
     -Historical Perspective
               Inheritance of cultural/infrastructural wealth from larger nation (U.S.)
               Requirements for a civilization: what is a civilization?
     -Working Thesis: The Internet represents the heir apparent to the cultural and social wealth of the                     American 'Empire' and will ultimately serve as a crucible for new, digital civilizations.
Digital Governance
     -Already taking root among digital communities
               Bitcoin nation
               EVE Online representative council
               Confederation of Democratic Simulators
     -True Democracy
     -Opt-in citizenship
Virtual Economies
     -Fiat currency
     -Flow of money out of real economy and into digital economies
     -Bitcoin and other digital currencies
     -Interconnectedness of the two markets: hyperinflation, devaluation of yuan, etc.
Arts in the Digital Age
     -Arts exploration
               Harlem Renaissance
               Scottish Highlands
               St. Andrews
               Museums
               Roman Ruins
     -Player-authors: crafting our own worlds
Settling the Digital Wilds (Conclusion)
     -Monuments of our Age
     -William McGaughey: primary institution of power is the internet
     -Call for virtual settlers

Thursday, October 24, 2013

We the People: Digital Civilizations

Creative Commons Attribution Share-Alike 2.0 Generic
By Greg Bayles, graphic remixed from Luc Legay
I've been getting more and more interested in the idea of digital civilizations, so I wanted to throw out some of the thoughts that I've had over the past couple of days. Earlier in the week, I completed a book preview on Jane McGonigal's Reality is Broken, and while I found a lot of really useful information, I think the most influential for me has been just a couple lines from a NYT book review. William Saletan remarks, "The Internet isn’t heaven. It isn’t hell, either. It’s just another new world. Like other worlds, it can be civilized." Now obviously my interest in digital civilizations predisposed me to be way more excited about this than perhaps the average person, but for me, Saletan's words came as a powerful reminder about a concept that I've held dear for years: we are the creators of our realities.